According to the Aspeby, one third of the developers are spent on console. "Unfortunately, return not close to work. See you all efforts led to the sales, don't close to the effort is very frustrating," he wrote http://www.gameurz.fr/community/blogs/6984 FIFA 17 Points. He added that the team did not consider the PS3 DLC, because "bad marketing", should not be focused on the Xbox 360 version of the DLC due to the poor performance of platform. "We have a reason to continue in the DLC is we've done so much work," Aspeby wrote. "
We knew before the start of sales set the DLC because we thought we were going to strike gold. Or at least find a silver vein. We recall. We should look at these figures, seen work never repay and killed our dear axe." He discusses developingSanctum2 console is a double-edged sword crunch time in the past few months due to the hard deadline and failed to meet the development of all once/TCR.